From scriptwriting through to production, this introduction to animation for students surveys key technical processes and examines a variety of stylistic approaches. The book includes visual examples from key animators and illustrated features on how to create exciting animation for a variety of audiences. This book is a vital resource for anyone who intends to make animation a part of their ca…
This profusely illustrated book offers a basic course for beginners in the art and practice of digital animation. Step-by-step tutorials and projects teach students how to create animation for TV, movies, computer games, Web sites, and other media. Also covered is instruction in the art and craft of scriptwriting, creating 3D effects, voice recording, using background designs and maquettes, pla…
This book offers a complete introduction to standardisation, before proceeding to discuss the vision behind MPEG-21, what 'Digital Items' are, how they are adapted and how their contents can be protected. The book provides coverage of the individual parts of the standard to an advanced level, with chapters dedicated to each of the core technologies. The authors describe not only the present sit…